This mode tries to achieve 60 FPS by dropping image quality, for all our testing in this article, that mode was disabled. DX12 automatically enabled Dynamic Resolution. This was tested with the new 388.31 WHQL drivers btw. NVIDIA, on the other hand, is showing far more API dependency, and DirectX 11 definitely is the faster solution as the lower the resolution gets, the higher your framerates become compared in-between the two APIs. It, however, seems that after checking this is not the best options for GeForce graphics cards.ĪMD is performing fairly equal in both APIs, there's a few FPS difference overall, however, if we drop all the way down to a CPU bound 1280x720p monitor resolution, you can see that even there DX11 performs a notch better. All our benchmarks have been performed at DirectX 12. Realistically you are not going to see any image quality difference in-between the two.
Star Wars: Battlefront II has two modus operanda, e.g.